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Maxine Eye Contact

Video Effects

NVIDIA · Maxine · v1.0 · released

About

Maxine Eye Contact is one effect in NVIDIA's Maxine SDK for real-time video communications. Maintains eye-contact appearance during virtual meetings, presentations, and video creation by synthetically redirecting the speaker's gaze toward the camera.

Intended use: Real-time video conferencing, streaming, video creation tools. Runs on the client GPU (or server-side via Maxine Cloud) at video frame rate.

Architecture

Type
pipeline
Parameters
50M

Real-time video-effects pipeline. Detects the speaker's face + eye region, then warps the eye region per frame so the eyes appear to look directly into the camera even when the user is reading off-screen. Implementation is a cascade of small CNNs — face detector → landmark predictor → eye-region warp generator — packaged as the Maxine Eye Contact effect. Designed for sub-frame latency on RTX 40-series and L40S.

Memory

Weights (BF16)
0.10 GB
Activation estimate
0.05 GB

Pricing

$0.000 per video minute

Provenance

License
nvidia-maxine-sdk-license
Last verified
2026-06-25
video-fxvideo-conferencingreal-timegaze-redirectionsdk